KYLE KOTOVSKY
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Blackout (August - December 2023)
Project type
First Person Asymmetric PvP Survival Horror
Date
August 2023 - December 2023
Role
Design Lead / Technical Designer / Level Designer
Engine
Unity 2022.3.8f1
Link
Character Renders- Amanda Lardner (https://www.artstation.com/amandalardner)
Blackout is an first-person asymmetrical pvp survival horror game developed with Unity. The game was made by a team of 9 people, I was the acting Design Lead, Technical Designer, and Level Designer on the project.
I was specifically responsible for:
- Creation and iteration of the level in-engine
- Implementation and placement of level art assets
- Creating and generating lighting
- Organizing and tasking other designers
- Creating and writing the game design document and high concept canvas
- Various small technical design tasks